Télécharger le livre :  Procedural Content Generation for Games
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Learn to procedurally generate 3D content for your next game or simulation using the Blender Python API and geometry nodes. Automate parts of your asset creation pipeline while producing a starter library of environments, weapons, and other objects ready to use in...

Editeur : Apress
Parution : 2025-10-04

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62,11
Télécharger le livre :  Blender Scripting with Python
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Learn to automate tasks, develop custom extensions, and procedurally generate meshes in Blender. This book will show you how to streamline virtually every stage of the 3D modeling pipeline for your next game or animation project. Start with a hands-on introduction to...

Editeur : Apress
Parution : 2025-02-18

PDF, ePub

62,11